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Everyone knows that repetition is the mother of learning.
You cannot learn without repeating.
A first-grader knows this, as do students and scientists.
One of Binet's first psychological studies focused on chess.
His goal was to learn about the cognitive abilities of chess players.
According to his hypothesis, the ability to play chess was determined by a certain phenomenological quality: visual memory.
Chess should never be anything other than simple entertainment. It should remain just a game that can be used to refresh your mind after serious professional work.
Most people think they can do two or more things at the same time, but it turns out that multitasking is almost impossible for the human mind.
What we do is called context switching - quickly shifting our attention between different actions rather than simultaneously tackling them.
Albert Einstein was very fond of fantasizing and imagining

"Our beliefs and perceptions are often a trap that limits our capabilities. The only knowledge that can move us forward is the knowledge that imagination is capable of anything.

And whatever is possible in our imagination is possible in reality."
With the development of modern technologies, chess is becoming more and more popular every day.
Chess helps to develop concentration, the ability to overcome difficulties, plan your own actions, think logically, etc.
Since chess reveals the qualities of a human personality, it is used as a model for scientific research in psychology and pedagogy.
The system of chess lessons, by identifying and developing individual abilities, forming a progressive personality orientation, contributes to the overall development and education of the younger generation.
By playing chess, we learn to keep our spirits up and persevere in the search for new opportunities.
The game develops the ability to find a way out of seemingly insurmountable difficulties.

Computer chess

Category Computer chess Author Wikipedia Date 14 Jul 2022
Computer chess is a popular name for the field of artificial intelligence research that involves the creation of software and special computers for playing chess.
Besides, computer chess is also referred to as a game against a computer chess program, a game between programs, as well as their development.
The power of imagination is hard to overestimate.
The best minds of mankind have said that the beginning of each of their inventions was laid down with the help of an idea that arose in their minds.
In his understanding of the chess game, Fillidor was decades ahead of his contemporaries.
Bent Larsen, the best Scandinavian chess player before Magnus Carlsen.
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